Resuelto · duró 48 h
Caída de VRChat el 4 de agosto
Los informes de VRChat subieron a 117 por hora y se mantuvieron altos durante 48 h.
- Inicio
- 7:00
- 4 de agosto de 2026 · UTC
- Vuelta a la normalidad
- 7:00
- 48 h después
- Pico
- 117/h
- 15× lo normal
- Incidente de VRChat
- 34 h 14 min
- Realtime Networking Performance Issues
Informes durante la caída
Lo que dijo VRChat
status.vrchat.comRealtime Networking Performance Issues
- Resuelto · 11:49
This incident has been resolved.
- Supervisando · 12:05
The issues seen earlier appear to have cleared some time ago however investigation into the root cause is still ongoing with our upstream providers. We will be continuing to monitor things closely.
- Investigando · 1:35
We're observing upstream provider network connectivity issues with our realtime servers which may result in timeouts across all regions. Additionally we are seeing degraded performance for instances hosted in the USW region, other regions appear to be unaffected by this issue, for the time being you may temporarily want to choose a different region during instance creation while we're investigating this incident with our provider.
VRChat publicó su primera actualización 18 h 36 min después de que los informes empezaran a subir.
¿Está VRChat caído ahora mismo?
Estado en directo, informes de hoy y otras caídas anteriores.